An interesting article from Techcrunch written by an iPhone application developer. It chronicles their experementation with both the paid and ad supported model for their app, and the monetary rammificiations of both. Some interesting numbers here that may be useful for people developing on other mobile platforms and wondering about the best way to monetize.
Should an iPhone developer charge or run ads?
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Advertising, applications, business model, iphone, Mobile, premium, research, techcrunch
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