Posts Tagged ‘iphone’

Fanbase Mobile and the Fanbase Connected Album

Tuesday, June 30th, 2009

Today Atlantic Records launched two important strategic projects for one of our most popular solo artists, Rob Thomas. Fanbase Mobile (for the iPhone) is a framework we have created, in conjunction with amazing development team at Gskinner.com, that is going to allow us to roll out flexible, scalable iPhone applications for all Atlantic artists.

Check out the demo video recorded by Rob Thomas.

Download the free application from iTunes here or view the press release.

In addition to this exciting mobile launch we also shipped our first Fanbase Connected Album. Fans who purchase Rob Thomas’ new album will be prompted to install his Fanbase Desktop application directly from the CD and will be delivered bonus content specific to purchasers of Rob’s album. Check out the Fanbase inclusion on Rob’s packaging below.

Rob CD Front
Rob CD Back

Two more ways Atlantic is working to make stronger connections between artists and fans.

iPhone Gaming Site

Wednesday, May 20th, 2009

AppGamer is a pretty simple, straightforward, gaming site dedicated to iPhone games. It has comprehensive reviews and screenshots of the more popular iPhone games in the market today and are off to a great start.

Check it out.

iPhone based social network using Facebook Connect

Thursday, March 26th, 2009

Limbo is a mobile social networking app, built from the ground up with mobile in mind. Location based services are front of mind as well as the ability to message and filter quickly in a way that requires very little typing. A hinderance to a lot of these nicely thought out services in the past has been people’s unwillingless to join another community, but with their recent implementation of Facebook Connect you can use your Facebook login and automatically connect to your Facebook friends without having to create a new account.

Check it out

Mobile Application Business Model Study

Monday, March 23rd, 2009

An interesting article from Techcrunch written by an iPhone application developer. It chronicles their experementation with both the paid and ad supported model for their app, and the monetary rammificiations of both. Some interesting numbers here that may be useful for people developing on other mobile platforms and wondering about the best way to monetize.  

Should an iPhone developer charge or run ads?

iPhone drunk dialing prevention

Friday, March 20th, 2009

A funny post from Techcrunch today about two applications that prevent you from drunk dialing from the iPhone. Both apps block certain contacts for a set period of time, but one encourages drunk calling by randomly dialing people for you.

Click here to find out more about the apps we’ve all wished we had at one time or another.

Mobile Operating System Recap

Thursday, March 19th, 2009

An interesting wrap up comparing 6 smart phone operating systems – symbian, windows mobile, iPhone, android, blackberry, palm webos. Nothing terribly surprising here, but a nice overview for people looking into potentional platforms for application development. 

Mobile OS Shootout.

iPhone App Design Template

Thursday, August 21st, 2008

The team at Teehan+LAX has posted Photoshop files for iPhone UI controls. It will allow designers to mock up iPhone Application screens quickly and easily. I’ve been waiting for Apple to put together something like this and am glad Teehan stepped up. 

Get the template here.

There is also a nice template for creating icons that Keep the Web Weird created.

Get the icon file here.